By: Iain Harris
Fallout: New Vegas director Josh Sawyer says Obsidian took a different approach to level scaling than Bethesda did with Fallout 3 to teach players


Iain Harris is a News Editor at GamesRadar. He specializes in the intersection of technology and entertainment, covering topics such as cyber attacks, data breaches, and phishing, while also leading the news team on the games side. Iain's work has been featured in Knowledia, NewsBreak, GamesRadar+, and MSN.
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Iain Harris primarily covers gaming-related topics, with a focus on video games such as "WoW Classic," "The Finals," FPS games, and specific game updates. His articles often include reviews, event coverage, and announcements related to the gaming industry.
Given his emphasis on event coverage and reviews in addition to announcements, Iain may be interested in pitches that offer exclusive access or insights into upcoming game releases or major updates. Furthermore, he might appreciate commentary from industry professionals or gamers with unique perspectives on developments within popular video games.
As Iain does not have a specified geographic focus but instead seems to cover international gaming news broadly, consider providing insights into global trends and events within the gaming industry for effective outreach.
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