One of the many unfortunate consequences of advancing technology in the gaming space is that big publishers have shifted more and more towards something resembling the blockbuster model of Hollywood. Granted, the idea of big productions with bigger risks and potentially bigger rewards is something that has been around for almost as long as the medium itself. It’s more that the cost of developing those fancy games has reached a point where publishers have become extremely (and to some degree paradoxically) risk-averse in what gets greenlit. That means we tend to see more sequels and spin-offs, with truly original titles getting rarer as budgets keep on ballooning.
Shaun Musgrave's coverage predominantly consists of game reviews and promotional deals, with a focus on iPhone and Nintendo Switch games. He would likely be receptive to pitches that offer exclusive access or insights into new game releases, updates, or behind-the-scenes details about the development process.
Given his focus on promoting gaming content, Shaun may also be interested in exclusive promotions or deals related to iPhone and Nintendo Switch games. This could include early access to new games for review, special in-game events for readers, or discounts for his audience.
Shaun doesn't have a specific geographic focus but provides broad coverage of gaming-related topics without any geographical constraints.












