It seemed like such an unlikely concept at the time. A 4X-style space strategy welded to fast paced RTS battle mechanics sounded, on paper, like a good way to screw up both halves. But Ironclad Games and Stardock Entertainment pulled it off with
Axel Cushing is a journalist for Gameluster, specializing in video game reviews, guides, and industry news. With a passion for gaming and a keen eye for detail, Axel provides insightful and engaging content for gamers of all interests.